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Monsters in game don't have an official name, but rather have a code name: Npc1, Npc2 and so on. The community however gives them several friendly names, the chicken-like monster for example is usually called Chicken. Certain monsters can only be found in certain areas, with an equal randomly generated chance.

Types of monsters Edit

A normal monster has similar stats to hero, except for Magic Bonus. They always drop a loot bag upon death.

Shiny monsters Edit

Shiny monsters are a rare version of normal monsters, which have a 1/300 chance to be encountered. The shiny loot bag gives 10 times the normal loot.

Ghost monsters Edit

Ghost monsters are invisible monsters, which can't take hits until Ghost Scan being casted.

Undead monsters Edit

Undead monsters are susceptible to scythe. Using the scythe against them will deal double damage and ignore 50% of their defense.

Monster with abilities Edit

Some monster can cast certain spells or use special abilities. There are two kinds of abilities: healing and transforming.

All healing monsters use the same heal mechanic: for each attack, they also heal randomly from 0 to X HP. The faster a monster attacks, the faster it heals. However if one heals for 0, there won't be a visual effect of healing.

Faradox's Guardian transforms into a more powerful version after being defeated.

Special monsters Edit

NpcLoot1001

A shiny chicken loot bag.

Special monsters, like monsters who appear in quests or in events, do not have the shiny version. The tomb monsters in Faradox's Tombs won't drop the regular loot bags but Tomb keys instead, and also don't have the shiny version.

Monster LootEdit

https://www.diamondhunt.co/wiki/combat.php

There are various possible items that can be found in a loot bag, depending on the monster. Most monsters have a certain chance to drop Treasure Map, Chisel and Fishing Bait. Some items will always drop, some will occasionally, depending on their rarity.

The Easy achievement perk gives a 5% chance of getting two loot bags. The tomb monsters in Faradox's Tombs don't drop the regular loot bags, thus are unaffected by this perk.

A shiny loot bag from shiny monsters contains 10x the regular loot.

Rarity Always Common Uncommon Rare Very rare
Actual rate 1/1 1/1 - 1/10 1/10 - 1/30 1/30 - 1/70 1/70 and above
Color

List of all monster stats Edit

Monster Name ATK ACC SPD DEF HP XP
1 Chicken 1 1 3 0 5 40
2 Rat 1 1 3 0 3 25
3 Bee 1 2 4 0 3 55
4 Snake 2 1 3 0 8 110
5 Forest Tree 1 1 1 4 20 220
6 Thief 3 2 3 0 10 150
7 Bear 2 5 1 6 25 1,000
8 Bat 3 4 5 0 15 1,200
9 Skeleton 6 5 2 4 20 1,500
10 Golem 4 6 3 7 35 3,500
11 Fire Bird 10 10 4 2 25 4,350
12 Fire Mage 9 10 4 2 13 5,000
13 Lizard 6 8 3 10 45 4,800
14 Northern Tree 3 6 3 18 60 6,600
15 Ice Bird 13 13 3 6 30 5,800
16 Death Specter 13 16 4 8 30 14,000
17 Scary Ghost 6 16 4 8 50 13,800
18 Grim Reaper 20 20 1 6 30 13,800
19 Giant 4 8 1 20 75 15,600
20 Five eyed 7 18 4 5 40 14,250
21 Robot Alien 8 15 1 12 50 13,800
22 Dark Mage 5 35 5 0 30 15,200
23 Cannoneer 18 25 3 22 100 16,500
24 Dark Witch 20 26 3 15 50 18,000
25 Faradox's Dragon 5 20 3 20 250 32,000
26 Castle Golem 5 40 5 30 1,000 37,500
27 Triplet 1 70 5 0 300 40,000
100 Evil Snake 1,000 1,000 3 0 30 1,000
101 Easter Bunny 1 0 0 0 100 1
102 Ghost of Old Mage 14 16 4 8 30 15,000
103 1st tomb monster 3 3 3 4 20 350
104 2nd tomb monster 6 6 3 7 30 1,250
105 3rd tomb monster 18 18 3 10 50 3,500
106 4th tomb monster 20 20 5 13 20 5,210
107 5th tomb monster 15 15 4 15 300 8,000
108 Gem Goblin 1 1 1 0 100 50
109 Skeleton Trainer 0 0 0 0 100 20,000
110 Faradox's Guardian 30 30 3 30 100

1,000

10,000
111 1st dark tomb monster 3 3 3 4 40 350
112 2nd dark tomb monster 6 6 3 7 60 1,250
113 3rd dark tomb monster 18 18 3 10 100 3,500
114 4th dark tomb monster 20 20 5 13 40 5,210
115 5th dark tomb monster 15 15 4 15 600 8,000

Gallery Edit


Monsters 3